Walking, crouching, or standing are your best bets to reduce the inaccurate spray of machine-gun fire.Ĭonsequently, killing in Global Offensive feels good. Running and gunning is a useless play style, even if you've bought a helmet and kevlar that round, to the point that someone standing still is more likely to score the kill. Everyone is limited to what they have and can see, with little room for character modification or on-the-fly advantages. Part of what makes it such an engaging competitive game is that killing in Global Offensive requires a wholly different skill set than other shooters. CSGO is so dedicated to Counter-Strike's aging ideals despite market and trend changes that it brute-forces its way to success. Certain map redesigns will catch hardcore fans off guard, but the changes are for the best - the underpass choke point in de_dust, for instance, has a new escape route.Įven in the face of genre evolution, Global Offensive doesn’t care to adapt. Call of Duty and Battlefield vets will wonder why they can't sprint to escape enemy fire or look down the iron sights to improve aim Counter-Strike players will feel like they walked into their redecorated home. There's an addictive just-one-more-round quality to it, because there's a constant desire to do better than last time, to earn a satisfying kill, or to win in a new way. Teams are small, guns are lethal, and rounds are short. Pieces of the Counter-Strike formula are dated at this point, but the superb heart and soul of Global Offensive is timeless. Between rounds, everyone spends earned cash on better gear and guns, and the cycle continues. Of course matches end when everyone on a team is dead, but a clever and coordinated terrorist team will give the CTs the slip, plant their bomb, and protect the bomb site. The bomb objective, meanwhile, gives everyone a purpose. As such, players on both sides must exercise skill and care. When a counter-terrorist kills a terrorist planting explosives in a classic Defusal match, or a CT escort swallows a sniper round in Hostage Rescue, the victim is dead for good and doesn't respawn until the next round. Global Offensive modifies old maps to keep veterans on their toes, and introduces official new modes that encourage different play styles for the first time in almost 15 years.įor the uninitiated, Counter-Strike: Global Offensive is a small-scale, team-based first-person shooter with permanent death. Counter-Strike also tries developing into something new here as well, despite doing little to push itself beyond what it’s always done best. If you’re a Call of Duty player, you’re going to need to change your play style to succeed here. This is an extremely hardcore, skill-based first-person shooter, and it forces you to think differently than other modern shooters. Growth is an important factor in Global Offensive, especially if you're coming into Counter-Strike fresh or after a sabbatical. Counter-Strike players spend a lot of time learning - consequently, they are always getting better. Failure in Counter-Strike: Global Offensive is, as it always has been for this series, the greatest way to learn where you should have gone, what you shouldn't have done, and how you could have done better.
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